Slain.io is an upcoming free to play unique browser MMO about fighting monsters and other players.
Join our Discord server for more info and updates!
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Slain.io is a new online multiplayer game about fighting other players and monsters.
The main goal is to get stronger and there are no limits of how strong you can get.
Levels & Attributes
Collecting gems and slaying players & monsters gives you experience and levels.
Leveling up allows you to upgrade attributes.
Fighting
The red bar above your head is your health.
The blue bar is energy - it allows you to fight. You lose energy when you are constantly attacking and you gain it while resting (not attacking).
Blocked attacks by default deal you 50% less damage.
Map
Slain.io's map size is unlimited. The further you go the stronger monsters you will have to fight.
If you feel strong enough just go to the right direction and you will enter a new area with even stronger monsters.
More
This is a very fresh and new game. There will be much more added in the future - alot of new monsters, skills, game modes and more!
The game works the best in Google Chrome, so try it if you are having any issues.
- Fixed a problem with pvp protection and spawn protection (attack system should now feel smoother).
- Increased spawn protection duration from 1 second to 3 seconds and added effect that shows if player has spawn protection. 13.01.2017
- Added eyes. 10.01.2017
- Healers can now enter next areas without slaying a monster.
- Healers get bonus experience for collecting gems.
- Healers get more experience for healing.
- Slightly nerfed Blocking skill.
- Increased Movement Speed skill limit from 15 to 20.
- Prevented gems from spawning on area edges. 08.01.2017
- Added a new special skill: Transformation: Healer
- Slightly lowered difficulty on very high areas (50+) 06.01.2017
- Added a new offensive skill: Critical Power.
- Renamed "Critical Damage" to "Critical Chance" and buffed the skill.
- Health Regeneration skill has been very slightly nerfed.
- Slightly decreased health and damage of purple "worm/train" monsters (we really need to think of official names for all the monsters...)
- Lowered difficulty in higher areas.
- Fixed some bugs. 03.01.2017
- Added a new skill system which allows you to select different set of skills before the game.
- Added a new special skill: Energy Pool.
- Added a new special skill: Energy Regeneration.
- Added a new defensive skill: Blocking.
- Added a new offensive skill: Critical Damage.
- Added damage and healing indicators.
- When you start the game you have 10% Health Regeneration by default.
- Lowered default blocking effectiveness to 50%.
- Blue monsters now have 20% Armor Penetration.
- Purple monsters now have 40% Armor Penetration.
- All areas have been modified (strength and amount of monsters). 29.12.2016
- Added a new monster (it spawns in all areas except the first one).
- Lowered difficulty in areas > 12.
- Little changes to purple monsters stats.
- Fixed a bug with top player killers ranking (it sometimes showed incorrectly).
- Fixed some other bugs. 24.12.2016
- Bandwidth usage optimization. 23.12.2016
- Added a new server located in Brazil.
- Client & server side code optimization. 22.12.2016
- Added a new monster.
- Red spike monsters now have 17% armor but less damage.
- More monsters in area 1! 21.12.2016
- Added new servers.
- Made the website load faster.
- Now by default you can't be attacked by more than 3 monsters at once. Additional monsters will target you only if you will attack them.
- Added a minimap that gives you slightly greater area of vision.
- Small decrease of difficulty in areas 3, 4 and 5.
- Menu improvements and small bug fixes.
18.12.2016
- Added a new server located in Europe.
- Fixed some very important bugs: random monster teleportation, random kicks from the game, issue where the server list shows that all servers are offline.
- Fixed a small bug concerning skills (thank you Silpelit)
- Updated "How to play?" section.
- You can now quickly upgrade skills by pressing keys 1-9.
- Added another key for blocking: "x" (for mac users).
- Purple monsters have now less armor and armor penetration. 16.12.2016
- Added a new server located in North America.
- Fixed a big problem that allowed people to cheat. (thank you Kozuma3)
- Fixed some other bugs.
- Added one second spawn protection.
- You can now see what you will receive when upgrading stats.
- Slightly increased difficulty in area 1.
- Slightly decreased difficulty in areas > 2. 14.12.2016
- Gems are now giving more experience points.
- More gems on map!
- Monsters are giving a bit less experience on higher levels.
- Starting attack speed has been very slightly decreased.
- Life steal has been very slightly nerfed.
- Damage reflection has been very slightly buffed.
- Armor penetration has been very slightly buffed.
- Slightly increased health of blue spiked monsters.
- Slightly decreased damage of purple spiked monsters.
- Little changes to difficulties in areas > 2.
- Fixed some bugs.
- UI Improvements. 12.12.2016
- More server optimization. 11.12.2016
- Server optimization. 10.12.2016
- Monsters are now a bit weaker on levels > 3.
- Increased amount of monsters and gems.
- Increased max player limit.
- Improved server list. 09.12.2016
- PVP is allowed only for players with similar levels.
- If you will get too strong, you won't be getting experience points for slaying monsters until you enter the next area. 08.12.2016
- Added new server for North America.
- Monsters are now a bit more intelligent.
- Increased map size and monster spawning speed.